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I started out in the first week of the art jam as Lorekeeper of the Grassland biome and was involved in the early stages of developing the region's backstory and settlements map, guiding team workflow and communication, and figuring out the overall art direction collaboratively.
Biome Lore synopsis:
In the heart of the Grasslands lies a thriving settlement, a beacon of peace and prosperity in tune with the natural world. Its people are of two different tribal cultures - those of Aziroth and Lerigoth, farmers and cattle owners, and Kardayem, skilled hunters moving on horseback.
This warm region emerged as a haven for nomadic tribes seeking refuge from the chaos of the ancient world. Guided by the whispers of the winds and their ancestors' wisdom, these wanderers traversed the vastness of the plains and gradually began forming settlements. As a peaceful folk and worshippers of the Titan of Magic, their shamanic rituals allow them to connect with those who have passed with the winds.